diff options
| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-03-17 20:29:34 +0000 |
|---|---|---|
| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-03-17 20:29:34 +0000 |
| commit | 437da38a26548714e6e1640722148f0f9f601ccb (patch) | |
| tree | 3bc6a5a0903211e2d1ffa4fd9b3e6e467d413ecf /include/shot.h | |
| parent | 51aae47ae08ad61507f219c24ed6d9321c866f45 (diff) | |
<Oroborus> - opravena chyba, clent nacital iba _jeden_ sietovy packet za 50 ms ( ano aj ked ich prislo viacej)
<Oroborus> - server pinguje clientov a na zaklade toho client vie, ci server nespadol
<Oroborus> - publicserver sa da korektne vypnut signalom SIGQUIT
<Oroborus> - publicserver bol pretiahnuty cez valgrind, teraz za pocet volani funkcie malloc rovna poctu volani
funkcie free
<Oroborus> - v sietovom multiplayeri sa da chodit cez teleporty a strielat do teleportov
<Oroborus> - do rur sa da siez strielat
git-svn-id: http://opensvn.csie.org/tuxanci_ng@24 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/shot.h')
| -rw-r--r-- | include/shot.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/shot.h b/include/shot.h index 22fb2f5..d0460e2 100644 --- a/include/shot.h +++ b/include/shot.h @@ -1,6 +1,8 @@ #ifndef SHOT_H +#define SHOT_H + #include "main.h" #ifndef BUBLIC_SERVER #include "interface.h" @@ -42,6 +44,8 @@ extern void drawListShot(list_t *listShot); extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h); extern void eventMoveListShot(list_t *listShot); +extern void transformOnlyLasser(shot_t *shot); + extern void moveShot(shot_t *shot, int position, int src_x, int src_y, int dist_x, int dist_y, int dist_w, int dist_h); |