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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-06-12 16:36:13 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-06-12 16:36:13 +0000
commit9751218f594526982877332d6ca0fa90b67bbb7b (patch)
tree2acbc70e3d8432bb80ef70470bda75ba93bc2593 /include/screen_world.h
parent4919e623c6695a80aaf96187253756dcbb72bf87 (diff)
- prva cast prepisu kodu pre pozuivanie space_t a space_t API, ktore je optimalizovany pre ukladanie informacii o
objektoch vo velkych mapach. POZOR: nie je vhodne kompilovat ako gameserver ( pre istotu to ani nejde ) // este to msusim doorbit :) git-svn-id: http://opensvn.csie.org/tuxanci_ng@63 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/screen_world.h')
-rw-r--r--include/screen_world.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/screen_world.h b/include/screen_world.h
index b6a4259..0ba4b41 100644
--- a/include/screen_world.h
+++ b/include/screen_world.h
@@ -20,6 +20,7 @@ extern void countRoundInc();
extern void setWorldEnd();
extern void setMaxCountRound(int n);
extern tux_t* getControlTux(int control_type);
+extern void setControlTux(tux_t *tux, int control_type);
extern void tuxControl(tux_t *p);
extern void drawWorld();
extern void eventWorld();