diff options
| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-24 15:56:36 +0000 |
|---|---|---|
| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-24 15:56:36 +0000 |
| commit | 826a768318d071200b289ed3a93ee409759dbae3 (patch) | |
| tree | 3b3ade45833382db74ab0cb33d8d4327da672bfc /include/net_multiplayer.h | |
| parent | 13064d1bfc0459be37d8229f3f8c037fb8a10b8f (diff) | |
- podpora IPv6
- game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne
- hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6
- odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je
git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/net_multiplayer.h')
| -rw-r--r-- | include/net_multiplayer.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/include/net_multiplayer.h b/include/net_multiplayer.h index 0127de8..2da7dea 100644 --- a/include/net_multiplayer.h +++ b/include/net_multiplayer.h @@ -23,7 +23,11 @@ #define LIMIT_BUFFER 10240 -extern int initNetMuliplayer(int type, char *ip, int port); +#ifdef PUBLIC_SERVER +extern int initNetMulitplayerPublicServer(char *ip4, int port4, char *ip6, int port6); +#endif + +extern int initNetMuliplayer(int type, char *ip, int port, int proto); extern int getNetTypeGame(); extern void eventNetMultiplayer(); extern void quitNetMultiplayer(); |