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authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-05 16:43:55 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-05 16:43:55 +0000
commit6c4fe3323d79253af707df90623e433ce12c35f2 (patch)
tree36ca640e6865abc26789760ba9fd09a023eb0ba1 /include/net_multiplayer.h
parent6ed79c5de77b3f6be5c297cb5432d123ff1ff177 (diff)
* Prechod na novou verzi instalace pseudoautotools -> cmake
* Odstraneni bordelu kterej tu byl (pokud vam neco chybi brecte na me ja to zkusim najit v zaloze) * TODO instalace: SEPSAT AUTORY, IKONKU VYROBIT git-svn-id: http://opensvn.csie.org/tuxanci_ng@94 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/net_multiplayer.h')
-rw-r--r--include/net_multiplayer.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/include/net_multiplayer.h b/include/net_multiplayer.h
deleted file mode 100644
index 2da7dea..0000000
--- a/include/net_multiplayer.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-#ifndef NET_MULTIPLAYER_H
-
-#define NET_MULTIPLAYER_H
-
-#include "main.h"
-#include "tux.h"
-#include "item.h"
-#include "buffer.h"
-#include "arena.h"
-#include "tcp.h"
-#include "udp.h"
-
-#define NET_GAME_TYPE_NONE 0
-#define NET_GAME_TYPE_SERVER 1
-#define NET_GAME_TYPE_CLIENT 2
-
-#define NET_STATUS_OK 0
-#define NET_STATUS_ZOMBIE 1
-
-#define NET_PROTOCOL_TYPE_TCP 0
-#define NET_PROTOCOL_TYPE_UDP 1
-
-#define LIMIT_BUFFER 10240
-
-#ifdef PUBLIC_SERVER
-extern int initNetMulitplayerPublicServer(char *ip4, int port4, char *ip6, int port6);
-#endif
-
-extern int initNetMuliplayer(int type, char *ip, int port, int proto);
-extern int getNetTypeGame();
-extern void eventNetMultiplayer();
-extern void quitNetMultiplayer();
-
-#endif