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authorConnor Thomson <blumatrikz@gmail.com>2026-09-08 18:27:39 -0700
committerConnor Thomson <blumatrikz@gmail.com>2026-09-08 18:27:39 -0700
commitf1ddc12b68b4e4c8087962de25260470e6df2bea (patch)
tree7d0440a6402a9b0ef75ded23fa64b68534255bba /include/gpu.h
parent6025860a61386bf767b29c3ec5fd0d31285f1056 (diff)
Add tuxanci2 files
Diffstat (limited to 'include/gpu.h')
-rw-r--r--include/gpu.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/include/gpu.h b/include/gpu.h
new file mode 100644
index 0000000..873c2d5
--- /dev/null
+++ b/include/gpu.h
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+/*
+ * Tuxánci 2 - A first person shooter
+ * Copyright (C) 2007-2011 Tuxánci Development Team
+ * Copyright (C) 2025-2026 Connor Thomson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#ifndef TA_GPU_H
+#define TA_GPU_H
+
+#include <stdbool.h>
+#include "ta_sdl.h"
+
+extern SDL_GPUDevice *ta_gpu_device;
+extern SDL_GPUGraphicsPipeline *ta_gpu_text_pipeline;
+extern SDL_GPUTexture *ta_gpu_text_texture;
+extern SDL_GPUSampler *ta_gpu_text_sampler;
+extern Uint32 ta_gpu_text_texture_width;
+extern Uint32 ta_gpu_text_texture_height;
+extern SDL_GPUSampleCount ta_gpu_sample_count;
+extern SDL_GPUTextureFormat ta_gpu_swapchain_format;
+
+void ta_gpu_init(void);
+void ta_gpu_start_frame(void);
+void ta_gpu_end_frame(void);
+
+#endif // TA_RENDERER_H \ No newline at end of file