From f1ddc12b68b4e4c8087962de25260470e6df2bea Mon Sep 17 00:00:00 2001 From: Connor Thomson Date: Tue, 8 Sep 2026 18:27:39 -0700 Subject: Add tuxanci2 files --- include/gpu.h | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 include/gpu.h (limited to 'include/gpu.h') diff --git a/include/gpu.h b/include/gpu.h new file mode 100644 index 0000000..873c2d5 --- /dev/null +++ b/include/gpu.h @@ -0,0 +1,39 @@ +/* + * Tuxánci 2 - A first person shooter + * Copyright (C) 2007-2011 Tuxánci Development Team + * Copyright (C) 2025-2026 Connor Thomson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef TA_GPU_H +#define TA_GPU_H + +#include +#include "ta_sdl.h" + +extern SDL_GPUDevice *ta_gpu_device; +extern SDL_GPUGraphicsPipeline *ta_gpu_text_pipeline; +extern SDL_GPUTexture *ta_gpu_text_texture; +extern SDL_GPUSampler *ta_gpu_text_sampler; +extern Uint32 ta_gpu_text_texture_width; +extern Uint32 ta_gpu_text_texture_height; +extern SDL_GPUSampleCount ta_gpu_sample_count; +extern SDL_GPUTextureFormat ta_gpu_swapchain_format; + +void ta_gpu_init(void); +void ta_gpu_start_frame(void); +void ta_gpu_end_frame(void); + +#endif // TA_RENDERER_H \ No newline at end of file -- cgit v1.2.3