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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-02 16:57:36 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-02 16:57:36 +0000
commit9058b5c0bfc9a05c9004cfbbcdd3bb85d80ed6fc (patch)
treeacf351bdd648594639005f71e7e7d8921bb70fcb /include/game.h
parent29173b3199ea526b6f9de13ee9255db3900f3f42 (diff)
- o obsluhu odstaneni streli pri vybuchu sa stara server
- server sa _nemusi_ restartovat kazdych 49 dni - uptime sa rata v sekundach, v statuse je aj nazov areny - drobne upravy v kode ( vymazanie mensej duplicity kodu ) git-svn-id: http://opensvn.csie.org/tuxanci_ng@49 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/game.h')
-rw-r--r--include/game.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
new file mode 100644
index 0000000..6ce694d
--- /dev/null
+++ b/include/game.h
@@ -0,0 +1,9 @@
+
+#ifndef GAME_H
+
+#define GAME_H
+
+extern void quitGame();
+extern void startGame();
+
+#endif