summaryrefslogtreecommitdiff
path: root/README
diff options
context:
space:
mode:
authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-17 13:51:49 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-17 13:51:49 +0000
commitc1713bda9b83a945db7203d30e85d972f7a83456 (patch)
tree6375d43daf4a3757e8b97cc54131c51a95813477 /README
parentf8d05f8bc96a6ee96fd2e49b78381279e5b4290b (diff)
- odstraneno UNIX_UDP #define
- pridana podpora pro urceni libdir a configdir - prepsan build.sh skript pro tvorbu binarek git-svn-id: http://opensvn.csie.org/tuxanci_ng@214 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'README')
-rw-r--r--README29
1 files changed, 15 insertions, 14 deletions
diff --git a/README b/README
index 19ed75a..34af75f 100644
--- a/README
+++ b/README
@@ -59,12 +59,12 @@ HOWTO COMPILE
(all commands are supposed to be written in tuxanci sources directory)
Building Client
---------------
- $ cmake . -DNO_Audio=1 -DCMAKE_INSTALL_PREFIX=/usr/local/
+ $ cmake .
$ make
# make install
Building Server
--------------
- $ cmake . -DServer=1 -DCMAKE_INSTALL_PREFIX=/usr/local/
+ $ cmake .
$ make
# make install
Removing current install
@@ -80,19 +80,20 @@ HOWTO COMPILE
not specify PREFIX!! There is also known bug when in path to game dir
is space separator -> Compilation will die with error file not found,
you have to place source to some directory with no space in its path.
-
- Option -DNO_AUDIO=1 says we want no audio support for client so change
- if you want so.
-
- Server and client can be both on same computer they use different
- folders.
-
- Cleaning data from previous compilation "$ make clean".
- On Apple use please -DApple=1 variable for cmake.
-
- If you want another prefix than /usr/local/, you can achieve this by
- adding "-DCMAKE_INSTALL_PREFIX=/what/ever/you/want" as cmake argument.
+ # ADDITIONAL OPTIONS FOR CMAKE
+ # -DServer=1 # build server
+ # -DNO_Audio=1 # disable audio
+ # -DDebug=1 # enable debug
+ # -DCMAKE_C_FLAGS=-Wall # modification for CFLAGS
+ # -DWin=1 # build windows port
+ # -DNLS=1 # enable Gettext NLS
+ # -DApple=1 # build apple port
+ # -DCMAKE_INSTALL_PREFIX=/bla/ # install prefix
+ # -DCMAKE_DATA_PATH=/other/bla/ # install path for data
+ # -DCMAKE_CONF_PATH=/etc # install path for data
+ # -DLIB_INSTALL_DIR=/other/bla # install path for data
+
GAME USAGE
==========