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authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-15 19:57:10 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-15 19:57:10 +0000
commit7bbd60007620cf3cc3ee7a913f7010588808ebb2 (patch)
tree34e72f66dfd1076e23c43074786f935aca70cba1 /README
parent50ba3d5e1e9f9eeda049a348efa4645af07610bc (diff)
"- initial commit for GETTEXT support and K&R compilance"
git-svn-id: http://opensvn.csie.org/tuxanci_ng@196 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'README')
-rw-r--r--README6
1 files changed, 3 insertions, 3 deletions
diff --git a/README b/README
index a65443c..a8d879a 100644
--- a/README
+++ b/README
@@ -27,7 +27,7 @@ ABOUT
Shoots fast and long coherent light
Mine
~~~~
- Put them around, stem on them *KABOOM*
+ Put them around, step on them *KABOOM*
Bomb ball
~~~~~~~~~
Fires bomb which mirrors any obstacles and explodes only if it
@@ -66,7 +66,7 @@ HOWTO COMPILE
--------------
$ cmake . -DServer=1
$ make
- $ make install
+ # make install
Removing current install
-----------------------
Same for both client and server
@@ -107,7 +107,7 @@ GAME USAGE
(eg.: "$ cd tuxanci/bin && ./tuxanci").
For client we create some configuration files in $HOME. There is created
- ".tuxanci" directory and in there are pretty explaining .conf files.
+ ".tuxanci" directory and in there are pretty selfexplaining .conf files.
For server we create directory /etc/tuxanci/server.conf where you could
do some changes for it (again pretty selfexplaining).