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authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-25 10:19:13 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-25 10:19:13 +0000
commit1e2056ea900a4ba4e56e64961e2701a7a2f85f54 (patch)
treec5c948cb870a243943c952ff0954e76ecb5cabcc /README
parent1cbcfe088fd1cb54a1e562a0ef872cf4b9c6e64c (diff)
- uprava readme
- upravy cmakelists zjednoduseni u modulu git-svn-id: http://opensvn.csie.org/tuxanci_ng@163 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'README')
-rw-r--r--README4
1 files changed, 3 insertions, 1 deletions
diff --git a/README b/README
index 0cd873e..fa0960c 100644
--- a/README
+++ b/README
@@ -77,7 +77,9 @@ HOWTO COMPILE
<http://www.mingw.org/> and CMake <http://www.cmake.org/>. Then follow
those steps above. Only add cmake option -G "MinGW Makefiles". If cmd
say that no make.exe command found you need to use absolute path. Do
- not specify PREFIX!!
+ not specify PREFIX!! There is also known bug when in path to game dir
+ is separator compilation will die with error file not found, you have
+ to place source to some directory with no space in its path.
Option -DNO_AUDIO=1 says we want no audio support for client so change
if you want so.