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authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-25 11:50:55 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-25 11:50:55 +0000
commit131d4a021fdcd1550409459c204db1652db91937 (patch)
tree5b0ddc72f3cda7cdb66f6594f36e2e15f8b09ff8 /README
parent54f9ccae5e91e36a5a8b30bab9a9a8e09e88320a (diff)
- oprava readme, bylo to ponekud nesrozumitelne
git-svn-id: http://opensvn.csie.org/tuxanci_ng@168 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'README')
-rw-r--r--README6
1 files changed, 3 insertions, 3 deletions
diff --git a/README b/README
index fa0960c..7c4b49a 100644
--- a/README
+++ b/README
@@ -78,8 +78,8 @@ HOWTO COMPILE
those steps above. Only add cmake option -G "MinGW Makefiles". If cmd
say that no make.exe command found you need to use absolute path. Do
not specify PREFIX!! There is also known bug when in path to game dir
- is separator compilation will die with error file not found, you have
- to place source to some directory with no space in its path.
+ is space separator -> Compilation will die with error file not found,
+ you have to place source to some directory with no space in its path.
Option -DNO_AUDIO=1 says we want no audio support for client so change
if you want so.
@@ -123,7 +123,7 @@ GAME USAGE
Common
~~~~~~
Fullscreen/window mode: F1 (dangerous with multiple monitors)
- Pause: P
+ Pause: P # not working yet
Quit: Esc
HAVE PROBLEM/FOUND BUG/ETC...
=============================