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authorConnor Thomson <blumatrikz@gmail.com>2026-09-08 18:27:39 -0700
committerConnor Thomson <blumatrikz@gmail.com>2026-09-08 18:27:39 -0700
commitf1ddc12b68b4e4c8087962de25260470e6df2bea (patch)
tree7d0440a6402a9b0ef75ded23fa64b68534255bba /CHANGELOG
parent6025860a61386bf767b29c3ec5fd0d31285f1056 (diff)
Add tuxanci2 files
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-* from 0.21.0 to 0.2.2
-- the download server is integrated in game server
-- support for OpenGL in master branch
-- ESC closes the chat window -- not the game
-- game is quitable through ESC from each section of game menu
-- switched from libzzip to libzip
-- big code cleaning
-
-* from 0.20.0 to 0.21.0
-- implemented gettext -> automatic selection of right language
-- possibility to save game (key F2) and to load it
-- possibility to pause game (key P)
-- restructuralization of arenas - from now on in ZIP archive for easier distribution (requires libzzip now)
-- download server for transportation new arenas to client
-- improved build system
-- under the key TAB is hidden list of players with detail (experimental implementation for now)
-- change of game port to 6800
-- when playing 2 player in Big Arena, the screen is splitted -- it is possible to change the orientation with key F3
-- various little improvements (suicide takes off points, Tuxánci remembers last played arena and others) and fixes
-
-* from 0.18 to 0.20.0
-- completely rewritten engine, moreover modular
-- new network protocol and multiplayer
-- support for MasterServer (makes it possible to show list of game servers (and choose some) directly from the game)
-- new type of arenas -- Big Arenas
-- chat in the network game
-- IPv6 support
-- possibility to configure game keys
-- implementation of cmake instead of autotools
-- and many little improvements, cool features and so on