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authorMichal Zima <xhire@mujmalysvet.cz>2010-07-23 09:30:53 +0200
committerMichal Zima <xhire@mujmalysvet.cz>2010-07-23 09:30:53 +0200
commita2c9d29389ca91ec088e80f753db87ea66069b23 (patch)
tree50bdd4c100feea5f9b0549fb26de1fc139d30ece /CHANGELOG
parent4af60a784cc8d5309d2ec77985475110de92feb6 (diff)
Imported my CHANGELOG file
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+* from 0.21.0 to 0.2.2
+- the download server is integrated in game server
+- support for OpenGL in master branch
+- ESC closes the chat window -- not the game
+- game is quitable through ESC from each section of game menu
+- switched from libzzip to libzip
+- big code cleaning
+
+* from 0.20.0 to 0.21.0
+- implemented gettext -> automatic selection of right language
+- possibility to save game (key F2) and to load it
+- possibility to pause game (key P)
+- restructuralization of arenas - from now on in ZIP archive for easier distribution (requires libzzip now)
+- download server for transportation new arenas to client
+- improved build system
+- under the key TAB is hidden list of players with detail (experimental implementation for now)
+- change of game port to 6800
+- when playing 2 player in Big Arena, the screen is splitted -- it is possible to change the orientation with key F3
+- various little improvements (suicide takes off points, Tuxánci remembers last played arena and others) and fixes
+
+* from 0.18 to 0.20.0
+- completely rewritten engine, moreover modular
+- new network protocol and multiplayer
+- support for MasterServer (makes it possible to show list of game servers (and choose some) directly from the game)
+- new type of arenas -- Big Arenas
+- chat in the network game
+- IPv6 support
+- possibility to configure game keys
+- implementation of cmake instead of autotools
+- and many little improvements, cool features and so on