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/*
 * Tuxánci 2 - A first person shooter
 * Copyright (C) 2007-2011  Tuxánci Development Team
 * Copyright (C) 2025-2026  Connor Thomson
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "screen.h"
#include "screens/main_menu.h"

ta_screens ta_screen_current = NONE;

void ta_screen_update(void) {
    switch (ta_screen_current) {
        case NONE: {
            break;
        }
        case MAIN_MENU: {
            ta_screens_main_menu_update();
            break;
        }
    }
}

void ta_screen_upload(SDL_GPUCommandBuffer *command_buffer) {
    switch (ta_screen_current) {
        case MAIN_MENU:
            ta_screens_main_menu_upload(command_buffer);
            break;
        case NONE:
            break;
    }
}

void ta_screen_render(SDL_GPUCommandBuffer *command_buffer, SDL_GPURenderPass *render_pass) {
    switch (ta_screen_current) {
        case MAIN_MENU:
            ta_screens_main_menu_render(command_buffer, render_pass);
            break;
        case NONE:
            break;
    }
}