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#include <stdlib.h>
#include <assert.h>

#include "main.h"
#include "list.h"

#include "interface.h"
#include "screen.h"
#include "layer.h"
#include "myTimer.h"

//#define DEBUG_TIME_DRAW

static screen_t *currentScreen;
static screen_t *futureScreen;

static list_t *listScreen;

static bool_t isScreenInit = FALSE;

bool_t
isScreenInicialized()
{
   return isScreenInit;
}

screen_t *
newScreen(char *name,
          void (*fce_start) (), void (*fce_event) (),
          void (*fce_draw) (), void (*fce_stop) ())
{
   screen_t *new;

   assert(name != NULL);
   assert(fce_start != NULL);
   assert(fce_event != NULL);
   assert(fce_draw != NULL);
   assert(fce_stop != NULL);

   new = malloc(sizeof(screen_t));
   new->name = strdup(name);
   new->fce_start = fce_start;
   new->fce_event = fce_event;
   new->fce_draw = fce_draw;
   new->fce_stop = fce_stop;

   return new;
}

void
destroyScreen(screen_t * p)
{
   assert(p != NULL);

   free(p->name);
   free(p);
}

void
registerScreen(screen_t * p)
{
   assert(p != NULL);
#ifdef DEBUG
   printf(_("Registering screen: \"%s\"\n"), p->name);
#endif
   addList(listScreen, p);
}

void
initScreen()
{
   listScreen = newList();

   currentScreen = NULL;
   futureScreen = NULL;

   isScreenInit = TRUE;
}

static screen_t *
findScreen(char *name)
{
   screen_t *this;
   int i;

   for (i = 0; i < listScreen->count; i++) {
      this = (screen_t *) (listScreen->list[i]);
      assert(this != NULL);

      if (strcmp(name, this->name) == 0) {
         return this;
      }
   }

   return NULL;
}

void
setScreen(char *name)
{
   futureScreen = findScreen(name);
   assert(futureScreen != NULL);
}

void
switchScreen()
{
   if (futureScreen == NULL) {
      return;
   }

   flushLayer();

   if (currentScreen != NULL) {
#ifdef DEBUG
      printf(_("Stopping screen:\" %s\"\n"), currentScreen->name);
#endif
      currentScreen->fce_stop();
   }

   currentScreen = futureScreen;
   futureScreen = NULL;

   //printf("switch screen %s..\n", currentScreen->name);
#ifdef DEBUG
   printf(_("Starting screen: \"%s\"\n"), currentScreen->name);
#endif
   currentScreen->fce_start();
}

void
startScreen(char *name)
{
   setScreen(name);
   switchScreen();
}

char *
getScreen()
{
   assert(currentScreen != NULL);
   return currentScreen->name;
}

void
drawScreen()
{
   static int count = 0;

   count++;

   if (count == 1) {
      count = 0;

      assert(currentScreen != NULL);

#ifdef DEBUG_TIME_DRAW
      my_time_t prev;

      prev = getMyTimeMicro();
#endif

      currentScreen->fce_draw();

      interfaceRefresh();

#ifdef DEBUG_TIME_DRAW
      printf("c draw time = %d\n", getMyTimeMicro() - prev);
#endif
   }
}


void
eventScreen()
{
   assert(currentScreen != NULL);

#ifdef DEBUG_TIME_EVENT
   my_time_t prev;

   prev = getMyTimeMicro();
#endif

   currentScreen->fce_event();

#ifdef DEBUG_TIME_EVENT
   printf("c event time = %d\n", getMyTimeMicro() - prev);
#endif
}

void
quitScreen()
{
   assert(listScreen != NULL);

   destroyListItem(listScreen, destroyScreen);
   isScreenInit = FALSE;
}