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#include "main.h"
#include "interface.h"
#include "font.h"
#include "image.h"
#include "fontConfig.h"
static TTF_Font *g_font;
static int fontSize;
static bool_t isFontInit = FALSE;
bool_t isFontInicialized()
{
return isFontInit;
}
void initFont()
{
char *arg[] = {":lang=he:outline=true:style=Book", "family", "style", "weight", "file", NULL};
char *font_file;
font_config_t *font_list;
int res;
assert(isInterfaceInicialized() == TRUE);
res = fontconfig_init();
if( res != 0 )
{
return;
}
font_list = fontconfig_find(arg);
/*
int i;
for(i = 0 ; font_list[i].path != NULL ; i++ )
{
printf("path[%d]=%s\nflag[%d]=%s\n\n", i, font_list[i].path, i, font_list[i].flag);
}
*/
if( font_list == NULL )
{
fprintf(stderr, _("I do not find font\n"));
return;
}
font_file = strdup(font_list[0].path);
fontSize = FONT_SIZE;
fontconfig_del_list(font_list);
fontconfig_quit();
if (TTF_Init() == -1) {
fprintf(stderr, "%s\n", SDL_GetError());
return;
}
accessExistFile(font_file);
g_font = TTF_OpenFont(font_file, fontSize);
TTF_SetFontStyle(g_font, TTF_STYLE_NORMAL);
DEBUG_MSG(_("Loading font: \"%s\"\n"), font_file);
isFontInit = TRUE;
}
/*
* Zobrazi text *string na suradnicu x y s farbou RGB
*/
void drawFont(char *string, int x, int y, int r, int g, int b)
{
SDL_Surface *text;
image_t *image;
SDL_Color font_color = {r, g, b, SDL_ALPHA_OPAQUE};
assert( string != NULL );
text = TTF_RenderUTF8_Blended(g_font, string, font_color);
// because if string=="" TTF_RenderUTF8_Blended returns NULL
if( text != NULL ){
image = newImage(text);
drawImage(image, x, y, 0, 0, image->w, image->h);
destroyImage(image);
};
}
void drawFontMaxSize(char *s, int x, int y, int w, int h, int r, int g, int b)
{
SDL_Rect src_rect, dst_rect;
SDL_Surface *text;
image_t *i;
SDL_Color font_color = {r, g, b, SDL_ALPHA_OPAQUE};
int my_w, my_h;
assert(s != NULL);
text = TTF_RenderUTF8_Blended(g_font, s, font_color);
my_w = text->w;
if (my_w > w) {
my_w = w;
}
my_h = text->h;
if (my_w > w) {
my_h = h;
}
src_rect.x = 0;
src_rect.y = 0;
src_rect.w = my_w;
src_rect.h = my_h;
dst_rect.x = x;
dst_rect.y = y;
i = newImage(text);
//posibly broken
drawImage(i, x, y, 0, 0, my_w, my_h);
destroyImage(i);
}
/*
* Vrati velkost daneho fontu.
*/
int getFontSize()
{
return fontSize;
}
void getTextSize(char *s, int *w, int *h)
{
assert(s != NULL);
assert(w != NULL);
assert(h != NULL);
TTF_SizeUTF8(g_font, s, w, h);
}
/*
* Uvolni font z pamete.
*/
void quitFont()
{
TTF_CloseFont(g_font);
TTF_Quit();
DEBUG_MSG(_("Unloading font\n"));
isFontInit = FALSE;
}
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