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/*
* Tuxánci 2 - A first person shooter
* Copyright (C) 2007-2011 Tuxánci Development Team
* Copyright (C) 2025-2026 Connor Thomson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "camera.h"
#include "ta_sdl.h"
ta_camera ta_camera_current;
void ta_camera_init(void) {
ta_camera_current = (ta_camera){ 0.0f, 0.0f, 5.0f };
}
void ta_camera_get_view_matrix(float *matrix) {
for (int index = 0; index < 16; index++) {
matrix[index] = index % 5 == 0 ? 1.0f : 0.0f;
}
matrix[12] = -ta_camera_current.x;
matrix[13] = -ta_camera_current.y;
matrix[14] = -ta_camera_current.z;
}
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