/* * Tuxánci 2 - A first person shooter * Copyright (C) 2025-2026 Connor Thomson * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifdef ENABLE_AUDIO #include #include #include "logging.h" #include "ta_sdl.h" #include "main.h" openmpt_module *ta_openmpt_load_module(unsigned char *start, size_t size) { const char *error = NULL; ta_log("Loading OpenMPT module from memory"); openmpt_module *module = openmpt_module_create_from_memory2( start, size, NULL, NULL, NULL, NULL, NULL, &error, NULL ); if (module) { return module; } else { SDL_Log("OpenMPT: %s", error); ta_main_exit(1); return NULL; } } void ta_openmpt_set_module_repeat_count(openmpt_module *module, int count) { ta_log("Setting OpenMPT module repeat count"); bool success = openmpt_module_set_repeat_count(module, count); if (!success) { SDL_Log("Failed to set OpenMPT module repeat count"); ta_main_exit(1); } } #endif // ENABLE_AUDIO