#include #include #include "main.h" #include "interface.h" #include "list.h" #include "screen.h" #include "image.h" #include "music.h" #include "arenaFile.h" #include "screen_mainMenu.h" #include "screen_choiceArena.h" #include "widget_label.h" #include "widget_button.h" #include "widget_image.h" #include "widget_buttonimage.h" static widget_image_t *image_backgorund; static widget_button_t *button_play; static widget_button_t *button_back; static list_t *listWidgetButtonimage; static int choiceArenaId; void startScreenChoiceArena() { playMusic("menu", MUSIC_GROUP_BASE); } void drawScreenChoiceArena() { int i; drawWidgetImage(image_backgorund); drawWidgetButton(button_play); drawWidgetButton(button_back); for( i = 0 ; i < listWidgetButtonimage->count ; i++ ) { widget_buttonimage_t *this; this = (widget_buttonimage_t *) listWidgetButtonimage->list[i]; drawWidgetButtonimage(this); } } void eventScreenChoiceArena() { int i; eventWidgetButton(button_play); eventWidgetButton(button_back); for( i = 0 ; i < listWidgetButtonimage->count ; i++ ) { widget_buttonimage_t *this; this = (widget_buttonimage_t *) listWidgetButtonimage->list[i]; eventWidgetButtonimage(this); } } void stopScreenChoiceArena() { } static void eventWidgetButtonImage(void *p) { widget_buttonimage_t *buttonimage; int i; buttonimage = (widget_buttonimage_t *)(p); for( i = 0 ; i < listWidgetButtonimage->count ; i++ ) { widget_buttonimage_t *this; this = (widget_buttonimage_t *)(listWidgetButtonimage->list[i]); if( buttonimage == this ) { this->active = 1; choiceArenaId = i; } else { this->active = 0; } } } int getChoiceArenaId() { return choiceArenaId; } static void eventWidget(void *p) { widget_button_t *button; button = (widget_button_t *)(p); if( button == button_play ) { setScreen("world"); } if( button == button_back ) { setScreen("gameType"); } } void initScreenChoiceArena() { SDL_Surface *image; int i; image = getImage(IMAGE_GROUP_BASE, "screen_main"); image_backgorund = newWidgetImage(0, 0, image); button_back = newWidgetButton("Back", 100, WINDOW_SIZE_Y-100, eventWidget); button_play = newWidgetButton("Play", WINDOW_SIZE_X-200, WINDOW_SIZE_Y-100, eventWidget); listWidgetButtonimage = newList(); choiceArenaId = 0; for( i = 0 ; i < getArenaCount() ; i++ ) { SDL_Surface *image; widget_buttonimage_t *widget_buttonimage; int x, y; image = addImageData(getArenaImage(i), IMAGE_NO_ALPHA, "none", IMAGE_GROUP_BASE); x = 100 + 200 * ( i - 3 * ( i/3 ) ); y = 150 + 200*(i/3); widget_buttonimage = newWidgetButtonimage(image, x, y, eventWidgetButtonImage); if( i == choiceArenaId ) { widget_buttonimage->active = 1; } addList( listWidgetButtonimage, widget_buttonimage); } registerScreen( newScreen("chiceArena", startScreenChoiceArena, eventScreenChoiceArena, drawScreenChoiceArena, stopScreenChoiceArena) ); } void quitScreenChoiceArena() { destroyWidgetImage(image_backgorund); destroyWidgetButton(button_play); destroyWidgetButton(button_back); destroyListItem(listWidgetButtonimage, destroyWidgetButtonimage); }