#ifndef SCREEN_WORLD_H #define SCREEN_WORLD_H #include "main.h" #include "myTimer.h" #include "tux.h" #include "arenaFile.h" #include "arena.h" #define TIMER_END_ARENA 5000 #define WORLD_COUNT_ROUND_UNLIMITED -1 #define LAG_SERVER_UNKNOWN -1 extern bool_t world_is_inicialized(); extern void world_init(); extern void world_set_arena(arenaFile_t *arenaFile); extern void world_do_end(); extern void world_inc_round(); extern bool_t world_is_match_end(); extern tux_t *world_get_control_tux(int control_type); extern void world_set_control_tux(tux_t *tux, int control_type); extern void world_tux_control(tux_t *p); extern void world_draw(); extern void world_event(); extern void world_start(); extern void world_stop(); extern void world_quit(); #endif /* SCREEN_WORLD_H */