#ifndef SCREEN_SETTING_KEYS # define SCREEN_SETTING_KEYS # define KEY_TUX_RIGHT_MOVE_UP 0 # define KEY_TUX_RIGHT_MOVE_RIGHT 1 # define KEY_TUX_RIGHT_MOVE_LEFT 2 # define KEY_TUX_RIGHT_MOVE_DOWN 3 # define KEY_TUX_RIGHT_SHOOT 4 # define KEY_TUX_RIGHT_SWITCH_WEAPON 5 # define KEY_TUX_LEFT_MOVE_UP 6 # define KEY_TUX_LEFT_MOVE_RIGHT 7 # define KEY_TUX_LEFT_MOVE_LEFT 8 # define KEY_TUX_LEFT_MOVE_DOWN 9 # define KEY_TUX_LEFT_SHOOT 10 # define KEY_TUX_LEFT_SWITCH_WEAPON 11 # define KEY_LENGTH 12 # include "main.h" extern void settingKey_int(); extern void settingKey_draw(); extern void settingKey_event(); extern void settingKey_quit(); extern void keyTable_init(); extern int keyTable_get_key(int n); extern void keyTable_quit(); #endif /* */