#ifndef SCREEN_SETTING_H #define SCREEN_SETTING_H #include "main.h" #define NAME_AI "TuxBot" #define NAME_PLAYER_RIGHT "Name1" #define NAME_PLAYER_LEFT "Name2" extern void setting_init(); extern void setting_draw(); extern void setting_event(); extern void public_server_get_setting_name_right(char *s); extern void public_server_get_settingNameLeft(char *s); extern void public_server_get_settingCountRound(int *n); extern bool_t setting_is_ai(); extern bool_t setting_is_any_item(); extern bool_t setting_is_item(int item); extern void setting_quit(); #endif /* SCREEN_SETTING_H */