#ifndef SCREEN_SETTING #define SCREEN_SETTING #include "main.h" #define NAME_AI "TuxBot" #define NAME_PLAYER_RIGHT "Name1" #define NAME_PLAYER_LEFT "Name2" extern void initScreenSetting(); extern void drawScreenSetting(); extern void eventScreenSetting(); extern void getSettingNameRight(char *s); extern void getSettingNameLeft(char *s); extern void getSettingCountRound(int *n); extern bool_t isSettingAI(); extern bool_t isSettingAnyItem(); extern bool_t isSettingItem(int item); extern void quitScreenSetting(); #endif