#ifndef SCREEN_ANALYZE_H #define SCREEN_ANALYZE_H #include "main.h" typedef struct analyze_struct { char *name; int score; } analyze_t; extern void startScreenAnalyze(); extern void drawScreenAnalyze(); extern void eventScreenAnalyze(); extern void stopScreenAnalyze(); extern void restartAnalyze(); extern void addAnalyze(char *name, int score); extern void setMsgToAnalyze(char *msg); extern void endAnalyze(); extern void initScreenAnalyze(); extern void quitScreenAnalyze(); #endif