#include #include #include #include "main.h" #include "list.h" #include "textFile.h" #include "homeDirector.h" #include "net_multiplayer.h" #include "interface.h" #include "screen.h" #include "image.h" #include "hotKey.h" #ifndef __WIN32__ # include # include # include # include # include # include #else # include # include #endif #include #include #include #include "udp.h" #include "dns.h" extern int errno; #ifndef NO_SOUND # include "music.h" #endif #include "gameType.h" #include "browser.h" #include "widget.h" #include "widget_image.h" #include "widget_label.h" #include "widget_button.h" #include "widget_select.h" #define SERVER_TIMEOUT 200 static widget_t *image_backgorund; static widget_t *button_play; static widget_t *button_back; static widget_t *button_refresh; static widget_t *label_server; static widget_t *label_version; static widget_t *label_address; static widget_t *label_arena; static widget_t *label_players; static widget_t *label_ping; static widget_t *select_server; static server_t server_list; /* function prototypes */ static int LoadServers(); static int RefreshServers(); static server_t *server_getcurr(); static void hotkey_escape() { setScreen("gameType"); } void startScreenBrowser() { #ifndef NO_SOUND playMusic("menu", MUSIC_GROUP_BASE); #endif registerHotKey(SDLK_ESCAPE, hotkey_escape); LoadServers(); } void drawScreenBrowser() { drawWidgetImage(image_backgorund); drawWidgetLabel(label_server); drawWidgetLabel(label_version); drawWidgetLabel(label_address); drawWidgetLabel(label_arena); drawWidgetLabel(label_players); drawWidgetLabel(label_ping); drawWidgetSelect(select_server); drawWidgetButton(button_play); drawWidgetButton(button_back); drawWidgetButton(button_refresh); } void eventScreenBrowser() { eventWidgetSelect(select_server); eventWidgetButton(button_play); eventWidgetButton(button_back); eventWidgetButton(button_refresh); } void stopScreenBrowser() { unsigned i = 0; server_t *server; //destroyListItem(select_server->list, free); //select_server->list = newList(); removeAllFromWidgetSelect(select_server); unregisterHotKey(SDLK_ESCAPE); while (1) { i = 0; for (server = server_list.next; server != &server_list; server = server->next) { server->next->prev = server->prev; server->prev->next = server->next; if (server->name) free(server->name); if (server->version) free(server->version); if (server->arena) free(server->arena); free(server); i++; break; } if (!i) return; } } static void eventWidget(void *p) { widget_t *button; button = (widget_t *) (p); if (button == button_play) { server_t *server = server_getcurr(); if (!server) return; /* server je offline */ if (!server->state) return; struct in_addr srv; srv.s_addr = server->ip; char *address = (char *) inet_ntoa(srv); setSettingGameType(NET_GAME_TYPE_CLIENT); setSettingIP(address); setSettingPort(server->port); setScreen("world"); } if (button == button_back) { setScreen("gameType"); } if (button == button_refresh) { RefreshServers(); } } server_t *server_getcurr() { unsigned i = 0; server_t *server; for (server = server_list.next; server != &server_list; server = server->next) { if (i == getWidgetSelectIndex(select_server)) return server; i++; } return 0; } int server_getinfo(server_t * server) { struct sockaddr_in srv; int mySocket; if ((mySocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1) { return -1; } #ifndef __WIN32__ // Lets make socket non-blocking int oldFlag = fcntl(mySocket, F_GETFL, 0); if (fcntl(mySocket, F_SETFL, oldFlag | O_NONBLOCK) == -1) { return -1; } #else unsigned long arg = 1; // Operation is FIONBIO. Parameter is pointer on non-zero number. if (ioctlsocket(mySocket, FIONBIO, &arg) == SOCKET_ERROR) { WSACleanup(); return -1; } #endif struct timeval tv; fd_set myset; FD_ZERO(&myset); FD_SET(mySocket, &myset); tv.tv_sec = 2; tv.tv_usec = 0; srv.sin_family = AF_INET; srv.sin_port = htons(server->port); srv.sin_addr.s_addr = server->ip; if (connect(mySocket, (struct sockaddr *) &srv, sizeof(srv)) == -1) { #ifndef __WIN32__ if (errno != EINPROGRESS) return -1; #else if (WSAGetLastError() != WSAEWOULDBLOCK) { WSACleanup(); return -1; } #endif } int ret = select(mySocket + 1, NULL, &myset, NULL, &tv); if (ret == -1) return 0; if (ret == 0) return -2; char request[8]; memcpy(request, "status\n", 7); int r = send(mySocket, request, 7, 0); if (r == -1) return -2; FD_ZERO(&myset); FD_SET(mySocket, &myset); tv.tv_sec = 1; tv.tv_usec = 0; char *str = (char *) malloc(sizeof(char) * 257); if (!str) return -1; while (1) { int sel = select(mySocket + 1, &myset, NULL, NULL, &tv); if (sel == 0) { free(str); #ifndef __WIN32__ close(mySocket); #else closesocket(mySocket); WSACleanup(); #endif return -2; } if (sel == -1) { free(str); #ifndef __WIN32__ close(mySocket); #else closesocket(mySocket); WSACleanup(); #endif return -2; } if ((ret = recv(mySocket, str, 256, 0)) == -1) { free(str); #ifndef __WIN32__ close(mySocket); #else closesocket(mySocket); WSACleanup(); #endif return -1; } if (ret > 0) break; } #ifndef __WIN32__ close(mySocket); #else closesocket(mySocket); WSACleanup(); #endif server->ping = 1000 - (tv.tv_usec / 1000); /* ["name: F\n"] >= svn82 "version: svnX\n" "clients: N\n" "maxclients: M\n" "uptime: D\n" */ unsigned i = 0; while (i < ret) { if (str[i] == '\n') str[i] = '\0'; i++; } unsigned name = 0; if (strstr(str, "name: ")) name = 1; int len = 0; if (name) { len = strlen(str); if (!strncmp(str, "name: ", 6)) { unsigned name_len = strlen(str + 6); server->name = (char *) malloc(sizeof(char) * (name_len + 2)); if (!server->name) return 0; memcpy(server->name, str + 6, name_len + 1); server->name[name_len + 1] = '\0'; } } /* HACK */ if (!name) len = -1; if (!strncmp(str + len + 1, "version: ", 9)) { unsigned ver_len = strlen(str + len + 10); server->version = (char *) malloc(sizeof(char) * (ver_len + 2)); if (!server->version) return 0; memcpy(server->version, str + len + 10, ver_len + 1); server->version[ver_len + 1] = '\0'; } len += strlen(str + len + 1) + 1; if (!strncmp(str + len + 1, "clients: ", 9)) server->clients = atoi(str + len + 10); len += strlen(str + len + 1) + 1; if (!strncmp(str + len + 1, "maxclients: ", 12)) server->maxclients = atoi(str + len + 13); len += strlen(str + len + 1) + 1; if (!strncmp(str + len + 1, "uptime: ", 8)) server->uptime = atoi(str + len + 9); len += strlen(str + len + 1) + 1; if (!strncmp(str + len + 1, "arena: ", 7)) { unsigned arena_len = strlen(str + len + 9); server->arena = (char *) malloc(sizeof(char) * (arena_len + 2)); if (!server->arena) return 0; memcpy(server->arena, str + len + 8, arena_len + 1); server->arena[arena_len + 1] = '\0'; } free(str); server->state = 1; return 1; } static int LoadServers() // Get server list { #ifndef __WIN32__ int s; #else SOCKET s; #endif char buf[1025]; /* TODO: dodelat TCP makro */ struct sockaddr_in server; char *master_server_ip; master_server_ip = getIPFormDNS(NET_MASTER_SERVER_DOMAIN); //printf("master_server_ip = %s\n", master_server_ip); if (master_server_ip == NULL) // master server is down { return -1; } server.sin_family = AF_INET; server.sin_port = htons(NET_MASTER_PORT); server.sin_addr.s_addr = inet_addr(master_server_ip); free(master_server_ip); if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) return 0; #ifndef __WIN32__ // Lets make socket non-blocking int oldFlag = fcntl(s, F_GETFL, 0); if (fcntl(s, F_SETFL, oldFlag | O_NONBLOCK) == -1) { return -1; } #else unsigned long arg = 1; // Operation is FIONBIO. Parameter is pointer on non-zero number. if (ioctlsocket(s, FIONBIO, &arg) == SOCKET_ERROR) { WSACleanup(); return -1; } #endif if (connect(s, (struct sockaddr *) &server, sizeof(server)) == -1) { #ifndef __WIN32__ if (errno != EINPROGRESS) return -1; #else if (WSAGetLastError() != WSAEWOULDBLOCK) { WSACleanup(); return -1; } #endif } struct timeval tv; fd_set myset; FD_ZERO(&myset); FD_SET(s, &myset); tv.tv_sec = 3; tv.tv_usec = 0; int ret = select(s + 1, NULL, &myset, NULL, &tv); if (ret == -1) return 0; if (ret == 0) return -2; /* send request for server list */ send(s, "l", 1, 0); FD_ZERO(&myset); FD_SET(s, &myset); ret = select(s + 1, &myset, NULL, NULL, &tv); if (ret == -1) return 0; if (ret == 0) return -2; int len = recv(s, buf, 1024, 0); #ifndef __WIN32__ close(s); #else closesocket(s); WSACleanup(); #endif if (len <= 0) return 0; unsigned i = 0; char list[256]; struct in_addr srv; typedef struct { unsigned port; unsigned ip; } response_head; while (1) { response_head *header = (response_head *) ((char *) buf + i); server_t *ctx; // alloc and init context ctx = (server_t *) malloc(sizeof(server_t)); ctx->ip = header->ip; ctx->port = header->port; ctx->name = 0; ctx->version = 0; ctx->arena = 0; int ret = server_getinfo(ctx); srv.s_addr = ctx->ip; char *address = (char *) inet_ntoa(srv); memset(list, ' ', 254); list[255] = '\0'; if (ret == 1) { /*sprintf (list, "%s (%s) - %s:%d - %s - %d/%d - %dms", ctx->name ? ctx->name : "Unknown", ctx->version, address, ctx->port, ctx->arena ? ctx->arena : "Unknown", ctx->clients, ctx->maxclients, ctx->ping); */ if (ctx->name) memcpy(list, ctx->name, strlen(ctx->name)); else memcpy(list, "Unknown", 7); memcpy(list + 30, ctx->version, strlen(ctx->version)); unsigned a_len = strlen(address); memcpy(list + 38, address, a_len); memcpy(list + 38 + a_len, ":", 1); sprintf(buf, "%d", ctx->port); memcpy(list + 39 + a_len, buf, strlen(buf)); memcpy(list + 60, ctx->arena, strlen(ctx->arena)); sprintf(buf, "%d/%d", ctx->clients, ctx->maxclients); memcpy(list + 75, buf, strlen(buf)); sprintf(buf, "%dms", ctx->ping); memcpy(list + 83, buf, strlen(buf)); } addToWidgetSelect(select_server, list); // add into list ctx->next = &server_list; ctx->prev = server_list.prev; ctx->prev->next = ctx; ctx->next->prev = ctx; i += sizeof(response_head) + 1; if (buf[i - 1] != '\n' || (i + 1) > len) break; } return 1; } static int RefreshServers() { /* destroyListItem(select_server->list, free); select_server->list = newList(); */ removeAllFromWidgetSelect(select_server); struct in_addr srv; server_t *server; for (server = server_list.next; server != &server_list; server = server->next) { if (server->name) free(server->name); if (server->version) free(server->version); if (server->arena) free(server->arena); server->name = 0; server->version = 0; server->arena = 0; char list[256]; char buf[32]; int ret = server_getinfo(server); srv.s_addr = server->ip; char *address = (char *) inet_ntoa(srv); if (ret == 1) { memset(list, ' ', 254); list[255] = '\0'; if (server->name) memcpy(list, server->name, strlen(server->name)); else memcpy(list, "Unknown", 7); memcpy(list + 30, server->version, strlen(server->version)); unsigned a_len = strlen(address); memcpy(list + 38, address, a_len); memcpy(list + 38 + a_len, ":", 1); sprintf(buf, "%d", server->port); memcpy(list + 39 + a_len, buf, strlen(buf)); memcpy(list + 60, server->arena, strlen(server->arena)); sprintf(buf, "%d/%d", server->clients, server->maxclients); memcpy(list + 75, buf, strlen(buf)); sprintf(buf, "%dms", server->ping); memcpy(list + 83, buf, strlen(buf)); } addToWidgetSelect(select_server, list); } return 1; } void initScreenBrowser() { image_t *image; image = getImage(IMAGE_GROUP_BASE, "main"); image_backgorund = newWidgetImage(0, 0, image); button_back = newWidgetButton(_("back"), 100, WINDOW_SIZE_Y - 100, eventWidget); button_play = newWidgetButton(_("Play"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, eventWidget); button_refresh = newWidgetButton(_("Refresh"), WINDOW_SIZE_X / 2 - 50, WINDOW_SIZE_Y - 100, eventWidget); label_server = newWidgetLabel(_("server"), 120, 145, WIDGET_LABEL_LEFT); label_version = newWidgetLabel(_("version"), 290, 145, WIDGET_LABEL_LEFT); label_address = newWidgetLabel(_("IP"), 400, 145, WIDGET_LABEL_LEFT); label_arena = newWidgetLabel(_("arena"), 550, 145, WIDGET_LABEL_LEFT); label_players = newWidgetLabel(_("clients"), 645, 145, WIDGET_LABEL_LEFT); label_ping = newWidgetLabel(_("ping"), 720, 145, WIDGET_LABEL_LEFT); select_server = newWidgetSelect(50, label_server->y + 40, eventWidget); registerScreen(newScreen ("browser", startScreenBrowser, eventScreenBrowser, drawScreenBrowser, stopScreenBrowser)); server_list.next = &server_list; server_list.prev = &server_list; } void quitScreenBrowser() { destroyWidgetImage(image_backgorund); destroyWidgetButton(button_play); destroyWidgetButton(button_back); destroyWidgetButton(button_refresh); destroyWidgetLabel(label_server); destroyWidgetLabel(label_version); destroyWidgetLabel(label_address); destroyWidgetLabel(label_arena); destroyWidgetLabel(label_players); destroyWidgetLabel(label_ping); destroyWidgetSelect(select_server); }