#ifndef SCREEN_ANALYZE_H #define SCREEN_ANALYZE_H #include "main.h" typedef struct analyze_struct { char *name; int score; } analyze_t; extern void analyze_start(); extern void analyze_draw(); extern void analyze_event(); extern void analyze_stop(); extern void analyze_restart(); extern void analyze_add(char *name, int score); extern void analyze_set_msg(char *msg); extern void analyze_end(); extern void analyze_init(); extern void analyze_quit(); #endif /* SCREEN_ANALYZE_H */