/* * Tuxánci 2 - A first person shooter * Copyright (C) 2025-2026 Connor Thomson * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "mouse.h" #include "ta_sdl.h" int ta_mouse_x; int ta_mouse_y; float ta_mouse_delta_x; float ta_mouse_delta_y; bool ta_mouse_click; void ta_mouse_update(void) { float x; float y; SDL_MouseButtonFlags buttons = SDL_GetMouseState(&x, &y); ta_mouse_x = (int)x; ta_mouse_y = (int)y; ta_mouse_click = (buttons & SDL_BUTTON_LMASK) != 0; ta_mouse_delta_x = 0.0f; ta_mouse_delta_y = 0.0f; SDL_GetRelativeMouseState(&ta_mouse_delta_x, &ta_mouse_delta_y); }