#include #include #include #include #include "main.h" #include "modules.h" #include "tux.h" #include "shot.h" #include "list.h" #include "gun.h" #include "space.h" #ifndef PUBLIC_SERVER # include "interface.h" # include "image.h" #else # include "publicServer.h" #endif static export_fce_t *export_fce; typedef struct alternative_struct { int first; int route; int step; int x, y; } alternative_t; alternative_t *newAlternative(int route, int x, int y) { alternative_t *new; new = malloc(sizeof(alternative_t)); new->first = route; new->route = route; new->x = x; new->y = y; new->step = 0; return new; } alternative_t *cloneAlternative(alternative_t * p, int route, int x, int y) { alternative_t *new; assert(p != NULL); new = newAlternative(route, p->x, p->y); new->first = p->first; new->step = p->step; return new; } void forkAlternative(list_t * list, alternative_t * p, int w, int h) { int x, y; assert(list != NULL); assert(p != NULL); x = p->x; y = p->y; switch (p->route) { case TUX_UP: addList(list, cloneAlternative(p, TUX_RIGHT, x + (w + 5), y)); addList(list, cloneAlternative(p, TUX_LEFT, x - (w + 5), y)); break; case TUX_RIGHT: addList(list, cloneAlternative(p, TUX_UP, x, y - (h + 5))); addList(list, cloneAlternative(p, TUX_DOWN, x, y + (h + 5))); break; case TUX_LEFT: addList(list, cloneAlternative(p, TUX_UP, x, y - (h + 5))); addList(list, cloneAlternative(p, TUX_DOWN, x, y + (h + 5))); break; case TUX_DOWN: addList(list, cloneAlternative(p, TUX_RIGHT, x + (w + 5), y)); addList(list, cloneAlternative(p, TUX_LEFT, x - (w + 5), y)); break; } } void moveAlternative(alternative_t * p, int offset) { assert(p != NULL); p->step++; //printf("move %d %d %d\n", p->x, p->y, p->step); switch (p->route) { case TUX_UP: p->y -= offset; break; case TUX_RIGHT: p->x += offset; break; case TUX_LEFT: p->x -= offset; break; case TUX_DOWN: p->y += offset; break; } } void destroyAlternative(alternative_t * p) { assert(p != NULL); free(p); } static void cmd_ai(char *line) { } int init(export_fce_t * p) { export_fce = p; return 0; } #ifndef PUBLIC_SERVER int draw(int x, int y, int w, int h) { return 0; } #endif tux_t *findOtherTux(space_t * space) { int i; for (i = 0; i < getSpaceCount(space); i++) { tux_t *thisTux; thisTux = getItemFromSpace(space, i); if (thisTux->control != TUX_CONTROL_AI) { return thisTux; } } return NULL; } static void shotTux(arena_t * arena, tux_t * tux_ai, tux_t * tux_rival) { const int limit = 20; int x_ai, y_ai; int x_rival, y_rival; int w, h; export_fce->fce_getTuxProportion(tux_ai, &x_ai, &y_ai, &w, &h); export_fce->fce_getTuxProportion(tux_rival, &x_rival, &y_rival, &w, &h); if (y_rival < y_ai && x_rival > x_ai && x_rival < x_ai + limit) { export_fce->fce_actionTux(tux_ai, TUX_UP); export_fce->fce_actionTux(tux_ai, TUX_SHOT); } if (x_rival > x_ai && y_rival > y_ai && y_rival < y_ai + limit) { export_fce->fce_actionTux(tux_ai, TUX_RIGHT); export_fce->fce_actionTux(tux_ai, TUX_SHOT); } if (x_rival < x_ai && y_rival > y_ai && y_rival < y_ai + limit) { export_fce->fce_actionTux(tux_ai, TUX_LEFT); export_fce->fce_actionTux(tux_ai, TUX_SHOT); } if (y_rival > y_ai && x_rival > x_ai && x_rival < x_ai + limit) { export_fce->fce_actionTux(tux_ai, TUX_DOWN); export_fce->fce_actionTux(tux_ai, TUX_SHOT); } } static void eventTuxAI(tux_t * tux) { arena_t *arena; tux_t *rivalTux; list_t *listAlternative; list_t *listDst; list_t *listFork; int x, y, w, h; int rival_x, rival_y; int i, my_index; int countFork = 0; int countDel = 0; int countLimit = 0; int countDo = 0; export_fce->fce_getTuxProportion(tux, &x, &y, &w, &h); //printf("tux AI %d %d\n", x, y); arena = export_fce->fce_getCurrentArena(); rivalTux = findOtherTux(arena->spaceTux); if (rivalTux == NULL || rivalTux->status != TUX_STATUS_ALIVE) { return; } listAlternative = newList(); listDst = newList(); listFork = newList(); shotTux(arena, tux, rivalTux); export_fce->fce_getTuxProportion(rivalTux, &rival_x, &rival_y, NULL, NULL); //printf("tux rival %d %d\n", rival_x, rival_y); addList(listAlternative, newAlternative(TUX_UP, x, y - (h + 10))); addList(listAlternative, newAlternative(TUX_RIGHT, x + (w + 10), y)); addList(listAlternative, newAlternative(TUX_LEFT, x - (w + 10), y)); addList(listAlternative, newAlternative(TUX_DOWN, x, y + (h + 10))); my_index = -1; while (1) { alternative_t *this; my_index++; if (my_index < 0 || my_index >= listAlternative->count) { int j; //printf("listFork->count = %d\n", listFork->count); for (j = 0; j < listFork->count; j++) { addList(listAlternative, listFork->list[j]); } listDoEmpty(listFork); my_index = 0; } if (listAlternative->count == 0) { break; } this = (alternative_t *) listAlternative->list[my_index]; if (++countDo == 100) break; if (this->step > 100) { delListItem(listAlternative, my_index, destroyAlternative); countLimit++; my_index--; continue; } moveAlternative(this, w * 2); if (export_fce->fce_isFreeSpace(arena, this->x, this->y, w, h) == 1) { forkAlternative(listFork, this, 2 * w, 2 * h); countFork++; continue; } if (export_fce-> fce_conflictSpace(this->x, this->y, w, h, rival_x, rival_y, w, h)) { //printf("this->step = %d\n", this->step); delList(listAlternative, index); addList(listDst, this); my_index--; //continue; break; } if (export_fce->fce_isFreeSpace(arena, this->x, this->y, w, h) == 0) { //forkAlternative(listFork, this, w*2, h*2); delListItem(listAlternative, index, destroyAlternative); my_index--; countDel++; continue; } } int minStep = 1000; int recRoute = 0; //printf("------------\n"); for (i = 0; i < listDst->count; i++) { alternative_t *this; this = (alternative_t *) listDst->list[i]; //printf("XXX step %d route = %d\n", this->step, this->first); if (this->step < minStep) { minStep = this->step; recRoute = this->first; } } if (recRoute != 0) { export_fce->fce_actionTux(tux, recRoute); } destroyListItem(listFork, destroyAlternative); destroyListItem(listAlternative, destroyAlternative); destroyListItem(listDst, destroyAlternative); /* printf("countFork = %d\n", countFork); printf("countDel = %d\n", countDel); printf("countLimit = %d\n", countLimit); printf("countDo = %d\n", countDo); */ } static void action_tuxAI(space_t * space, tux_t * tux, void *p) { if (tux->control == TUX_CONTROL_AI && tux->status == TUX_STATUS_ALIVE) { eventTuxAI(tux); } } int event() { static my_time_t lastEvent = 0; my_time_t curentTime; arena_t *arena; int countTuxAI; //int i; if (lastEvent == 0) { lastEvent = export_fce->fce_getMyTime(); } curentTime = export_fce->fce_getMyTime(); if (curentTime - lastEvent < 25) { return 0; } lastEvent = export_fce->fce_getMyTime(); //printf("event AI\n"); arena = export_fce->fce_getCurrentArena(); if (arena == NULL) { return 0; } countTuxAI = 0; actionSpace(arena->spaceTux, action_tuxAI, NULL); /* for( i = 0 ; i < arena->spaceTux->list->count ; i++ ) { tux_t *thisTux; thisTux = arena->spaceTux->list->list[i]; if( thisTux->control == TUX_CONTROL_AI && thisTux->status == TUX_STATUS_ALIVE ) { eventTux(thisTux); countTuxAI = 0; } } */ return 0; } int isConflict(int x, int y, int w, int h) { return 0; } void cmdArena(char *line) { if (strncmp(line, "ai", 2) == 0) cmd_ai(line); } void recvMsg(char *msg) { } int destroy() { return 0; }