/* * Tuxánci 2 - A first person shooter * Copyright (C) 2007-2011 Tuxánci Development Team * Copyright (C) 2025-2026 Connor Thomson * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "window.h" #include "version.h" #include "ta_sdl.h" #include "logging.h" #include "forever.h" #include "gpu.h" #include "text.h" #include "events.h" #include "exit_key.h" #include "keyboard.h" #include "ta_sdl_ttf.h" #include "scale.h" #include "audio.h" #include "screen.h" #include "color.h" #include "teapot.h" #include "mouse.h" #include "camera.h" static void ta_main_init(void) { ta_color_init(); ta_camera_init(); ta_window_init(); ta_exit_key_init(); ta_sdl_ttf_init(); ta_text_init(); ta_gpu_init(); ta_teapot_init(); #ifdef ENABLE_AUDIO ta_audio_init(); #endif // ENABLE_AUDIO ta_screen_current = MAIN_MENU; } static void ta_main_update(void) { ta_events_update(); ta_window_update(); #ifdef ENABLE_AUDIO ta_audio_update(); #endif // ENABLE_AUDIO ta_gpu_start_frame(); ta_mouse_update(); ta_camera_update(); ta_screen_update(); ta_gpu_end_frame(); } void ta_main_exit(int code) { ta_keyboard_shutdown(); #ifdef ENABLE_AUDIO ta_audio_destroy(); #endif // ENABLE_AUDIO ta_text_shutdown(); ta_teapot_shutdown(); ta_window_shutdown(); ta_sdl_ttf_shutdown(); ta_sdl_shutdown(); ta_log("Exiting tuxanci2 with code %d", code); exit(code); } int main(void) { SDL_Log("tuxanci2 version " TA_VERSION "\n\n"); ta_main_init(); ta_forever(ta_main_update); return 0; }