#include "main.h" #include "fake_audio.h" bool_t isAudioInicialized() { return TRUE; } void initAudio() { } void quitAudio() { } bool_t isSoundInicialized() { return TRUE; } void initSound() { } void addSound(char *file, char *name, int group) { } void playSound(char *name, int group) { } void setSoundActive(bool_t n) { } bool_t isSoundActive() { return FALSE; } void quitSound() { } bool_t isMusicInicialized() { return FALSE; } void initMusic() { } void addMusic(char *file, char *name, int group) { } void stopMusic() { } void playMusic(char *name, int group) { } void setMusicActive(bool_t n) { } bool_t isMusicActive() { return FALSE; } char* getCurrentMusic() { return "no_sound"; } void delAllMusicInGroup(int group) { } void quitMusic() { }