#ifndef RADAR_H #define RADAR_H #include "arena.h" #define RADAR_LOCATION_X (WINDOW_SIZE_X-110) #define RADAR_LOCATION_Y (10) #define RADAR_SIZE_X 100 #define RADAR_SIZE_Y 100 #define RADAR_TYPE_YOU 3 #define RADAR_TYPE_TUX 1 #define RADAR_TYPE_ITEM 2 extern void initRadar(); extern void addToRadar(int id, int x, int y, int type); extern void delFromRadar(int id); extern void drawRadar(arena_t * arena); extern void quitRadar(); #endif