#ifndef PANEL_H #define PANEL_H #include "base/main.h" #include "base/list.h" #define PANEL_SCORE_LOCATION_X ( WINDOW_SIZE_X / 2 - w / 2 ) #define PANEL_SCORE_LOCATION_Y ( WINDOW_SIZE_Y - 40 ) #define PANEL_SHOT_WIDTH 4 #define PANEL_SHOT_HEIGHT 8 #define PANEL_LOCATION_X 0 #define PANEL_LOCATION_Y (WINDOW_SIZE_Y-g_panel->h) #define PANEL_SHOT_FILL 0 #define PANEL_SHOT_EMPTY 1 #define PANEL_SHOT_LINE 2 extern bool_t isPanelInicialized(); extern void initPanel(); extern void drawPanel(list_t *listTux); extern void quitPanel(); #endif