#ifndef PANEL_H # define PANEL_H # include "main.h" # include "list.h" # define PANEL_SCORE_LOCATION_X ( WINDOW_SIZE_X / 2 - w / 2 ) # define PANEL_SCORE_LOCATION_Y ( WINDOW_SIZE_Y - 40 ) # define PANEL_SHOT_WIDTH 4 # define PANEL_SHOT_HEIGHT 8 # define PANEL_LOCATION_X 0 # define PANEL_LOCATION_Y (WINDOW_SIZE_Y-g_panel->h) # define PANEL_SHOT_FILL 0 # define PANEL_SHOT_EMPTY 1 # define PANEL_SHOT_LINE 2 extern bool_t isPanelInicialized(); extern void initPanel(); extern void drawPanel(tux_t * tux_right, tux_t * tux_left); extern void quitPanel(); #endif