/* * Tuxánci 2 - A first person shooter * Copyright (C) 2007-2011 Tuxánci Development Team * Copyright (C) 2025-2026 Connor Thomson * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "camera.h" #include "ta_sdl.h" ta_camera ta_camera_current; void ta_camera_init(void) { ta_camera_current = (ta_camera){ 0.0f, 0.0f, 5.0f }; } void ta_camera_get_view_matrix(float *matrix) { for (int index = 0; index < 16; index++) { matrix[index] = index % 5 == 0 ? 1.0f : 0.0f; } matrix[12] = -ta_camera_current.x; matrix[13] = -ta_camera_current.y; matrix[14] = -ta_camera_current.z; }