#ifndef MUSIC_H # define MUSIC_H # ifndef NO_SOUND # include # include "main.h" # define MUSIC_GROUP_BASE "base" # define MUSIC_GROUP_USER "user" /* typedef struct music_struct { char *name; int group; Mix_Music *music; } music_t; */ extern bool_t isMusicInicialized(); extern void initMusic(); extern void addMusic(char *file, char *name, char *group); extern void stopMusic(); extern void playMusic(char *name, char *group); extern void setMusicActive(bool_t n); extern bool_t isMusicActive(); extern char *getCurrentMusic(); extern void delAllMusicInGroup(char *group); extern void quitMusic(); # endif #endif