#ifndef MUSIC_H # define MUSIC_H # ifndef NO_SOUND # include # include "main.h" # define MUSIC_GROUP_BASE "base" # define MUSIC_GROUP_USER "user" /* typedef struct music_struct { char *name; int group; Mix_Music *music; } music_t; */ extern bool_t music_is_inicialized(); extern void music_init(); extern void music_add(char *file, char *name, char *group); extern void music_stop(); extern void music_play(char *name, char *group); extern void music_set_active(bool_t n); extern bool_t music_is_active(); extern char *music_get_current(); extern void music_del_all_in_group(char *group); extern void music_quit(); # endif #endif