#include #include #include #include #include "main.h" #include "list.h" #include "textFile.h" #include "arenaFile.h" #include "arena.h" #include "tux.h" #include "shot.h" #include "wall.h" #include "item.h" #include "director.h" #include "path.h" #include "string_length.h" #include "image.h" #include "music.h" static list_t *listArenaFile; static bool_t isArenaFileInit = FALSE; bool_t isAreaFileInicialized() { return isArenaFileInit; } static int setValue(char *line, char *env, char *val, int len) { char *offset_env; char *offset_val_begin; char *offset_val_end; char clone_env[STR_SIZE]; int val_len; strcpy(clone_env, " "); strcat(clone_env, env); //printf("%s %s\n", line, env); offset_env = strstr(line, clone_env); //printf("offset_env = %s\n", offset_env); if( offset_env == NULL )return -1; offset_val_begin = strchr(offset_env, '"'); //printf("offset_val_begin = %s\n", offset_val_begin); if( offset_val_begin == NULL )return -1; offset_val_end = strchr(offset_val_begin+1, '"'); //printf("offset_val_end = %s\n", offset_val_end); if( offset_val_end == NULL )return -1; val_len = (int)(offset_val_end - ( offset_val_begin + 1) ); if( val_len > len - 1 ) val_len = len - 1; //printf("val_len = %d\n", val_len); memset(val, 0, len); memcpy(val, offset_val_begin+1, val_len); //printf("val = %s\n", val); return 0; } static int isYesOrNO(char *s) { if( s[0] == 'Y' || s[0] == 'y' )return 1; return 0; } static void cmd_loadImage(char *line) { char str_file[STR_SIZE]; char str_name[STR_SIZE]; char str_alpha[STR_SIZE]; if( setValue(line, "file", str_file, STR_SIZE) != 0 )return; if( setValue(line, "name", str_name, STR_SIZE) != 0 )return; if( setValue(line, "alpha", str_alpha, STR_SIZE) != 0 )return; addImageData(str_file, isYesOrNO(str_alpha), str_name, IMAGE_GROUP_USER); } static void cmd_loadMusic(char *line) { char str_file[STR_SIZE]; char str_name[STR_SIZE]; if( setValue(line, "file", str_file, STR_SIZE) != 0 )return; if( setValue(line, "name", str_name, STR_SIZE) != 0 )return; addMusic(str_file, str_name, MUSIC_GROUP_USER); } static void cmd_background(arena_t *arena, char *line) { char str_image[STR_SIZE]; if( setValue(line, "image", str_image, STR_SIZE) != 0 )return; arena->background = getImage(IMAGE_GROUP_USER, str_image); } static void cmd_playMusic(arena_t *arena, char *line) { char str_music[STR_SIZE]; if( setValue(line, "music", str_music, STR_SIZE) != 0 )return; strcpy(arena->music, str_music); } static void cmd_wall(arena_t *arena, char *line) { char str_x[STR_NUM_SIZE]; char str_y[STR_NUM_SIZE]; char str_img_x[STR_NUM_SIZE]; char str_img_y[STR_NUM_SIZE]; char str_w[STR_NUM_SIZE]; char str_h[STR_NUM_SIZE]; char str_layer[STR_NUM_SIZE]; char str_image[STR_SIZE]; wall_t *new; if( setValue(line, "x", str_x, STR_NUM_SIZE) != 0 )return; if( setValue(line, "y", str_y, STR_NUM_SIZE) != 0 )return; if( setValue(line, "w", str_w, STR_NUM_SIZE) != 0 )return; if( setValue(line, "h", str_h, STR_NUM_SIZE) != 0 )return; if( setValue(line, "img_x", str_img_x, STR_NUM_SIZE) != 0 )return; if( setValue(line, "img_y", str_img_y, STR_NUM_SIZE) != 0 )return; if( setValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return; if( setValue(line, "image", str_image, STR_SIZE) != 0 )return; new = newWall(atoi(str_x), atoi(str_y), atoi(str_w), atoi(str_h), atoi(str_img_x), atoi(str_img_y), atoi(str_layer), getImage(IMAGE_GROUP_USER, str_image) ); addList(arena->listWall, new); } arena_t* getArena(int id) { textFile_t *ts; arena_t *arena; int i; ts = (textFile_t *) listArenaFile->list[id]; arena = newArena(); for( i = 0 ; i < ts->text->count ; i++ ) { char *line; line = (char *) (ts->text->list[i]); if( strncmp(line, "loadImage", 9) == 0 )cmd_loadImage(line); if( strncmp(line, "loadMusic", 9) == 0 )cmd_loadMusic(line); if( strncmp(line, "background", 10) == 0 )cmd_background(arena, line); if( strncmp(line, "playMusic", 9) == 0 )cmd_playMusic(arena, line); if( strncmp(line, "wall", 4) == 0 )cmd_wall(arena, line); } return arena; } void initArenaFile() { director_t *p; int i; assert( isImageInicialized() == TRUE ); isArenaFileInit = TRUE; listArenaFile = newList(); p = loadDirector(PATH_ARENA); for( i = 0 ; i < p->list->count ; i++ ) { char *line; line = (char *)( p->list->list[i] ); if( strstr(line, ".map") != NULL && strstr(line, "~") == NULL ) { char path[STR_PATH_SIZE]; sprintf(path, PATH_ARENA "%s", line); printf("load map %s\n", line); addList(listArenaFile, loadTextFile(path)); } } destroyDirector(p); } void quitArenaFile() { isArenaFileInit = FALSE; destroyListItem(listArenaFile, destroyTextFile); }