#CC = /usr/local/gcc/bin/gcc CC = gcc #CFLAGS = -O2 -DSUPPORT_NET_SDL_UDP -I../include -Wall `sdl-config --cflags` CFLAGS = -O2 -I../include -Wall `sdl-config --cflags` #CFLAGS = -O2 -DDISTDIR=\"$(DISTDIR)\" `sdl-config --cflags` -I../include -Wall LIBS = `sdl-config --libs` -lSDL_image -lSDL_ttf -lSDL_mixer -lSDL_net FILES = interface.o font.o list.o image.o layer.o director.o configFile.o tux.o main.o \ screen.o screen_world.o wall.o shot.o myTimer.o panel.o net_multiplayer.o \ buffer.o dynamicInt.o arena.o arenaFile.o textFile.o sound.o audio.o music.o gun.o \ item.o widget_label.o screen_mainMenu.o widget_button.o screen_analyze.o widget_textfield.o \ widget_check.o widget_image.o screen_setting.o screen_gameType.o screen_choiceArena.o \ widget_buttonimage.o screen_credits.o teleport.o pipe.o homeDirector.o screen_table.o \ sdl_udp.o proto.o server.o client.o tuxanci-ng: $(FILES) $(CC) $(CFLAGS) $(LIBS) -o tuxanci-ng $(FILES) main.o: main.c $(CC) $(CFLAGS) -o main.o -c main.c interface.o: interface.c ../include/interface.h $(CC) $(CFLAGS) -o interface.o -c interface.c font.o: font.c ../include/font.h $(CC) $(CFLAGS) -o font.o -c font.c list.o: list.c ../include/list.h $(CC) $(CFLAGS) -o list.o -c list.c image.o: image.c ../include/image.h $(CC) $(CFLAGS) -o image.o -c image.c layer.o: layer.c ../include/layer.h $(CC) $(CFLAGS) -o layer.o -c layer.c director.o: director.c ../include/director.h $(CC) $(CFLAGS) -o director.o -c director.c configFile.o: configFile.c ../include/configFile.h $(CC) $(CFLAGS) -o configFile.o -c configFile.c tux.o: tux.c ../include/tux.h $(CC) $(CFLAGS) -o tux.o -c tux.c screen.o: screen.c ../include/screen.h $(CC) $(CFLAGS) -o screen.o -c screen.c screen_world.o: screen_world.c ../include/screen_world.h $(CC) $(CFLAGS) -o screen_world.o -c screen_world.c wall.o: wall.c ../include/wall.h $(CC) $(CFLAGS) -o wall.o -c wall.c shot.o: shot.c ../include/shot.h $(CC) $(CFLAGS) -o shot.o -c shot.c myTimer.o: myTimer.c ../include/myTimer.h $(CC) $(CFLAGS) -o myTimer.o -c myTimer.c panel.o: panel.c ../include/panel.h $(CC) $(CFLAGS) -o panel.o -c panel.c buffer.o: buffer.c ../include/buffer.h $(CC) $(CFLAGS) -o buffer.o -c buffer.c tcp.o: tcp.c ../include/tcp.h $(CC) $(CFLAGS) -o tcp.o -c tcp.c udp.o: udp.c ../include/udp.h $(CC) $(CFLAGS) -o udp.o -c udp.c sdl_udp.o: sdl_udp.c ../include/sdl_udp.h $(CC) $(CFLAGS) -o sdl_udp.o -c sdl_udp.c proto.o: proto.c ../include/proto.h $(CC) $(CFLAGS) -o proto.o -c proto.c server.o: server.c ../include/server.h $(CC) $(CFLAGS) -o server.o -c server.c client.o: client.c ../include/client.h $(CC) $(CFLAGS) -o client.o -c client.c network.o: network.c ../include/network.h $(CC) $(CFLAGS) -o network.o -c network.c net_multiplayer.o: net_multiplayer.c ../include/net_multiplayer.h $(CC) $(CFLAGS) -o net_multiplayer.o -c net_multiplayer.c dynamicInt.o: dynamicInt.c ../include/dynamicInt.h $(CC) $(CFLAGS) -o dynamicInt.o -c dynamicInt.c arena.o: arena.c ../include/arena.h $(CC) $(CFLAGS) -o arena.o -c arena.c textFile.o: textFile.c ../include/textFile.h $(CC) $(CFLAGS) -o textFile.o -c textFile.c arenaFile.o: arenaFile.c ../include/arenaFile.h $(CC) $(CFLAGS) -o arenaFile.o -c arenaFile.c audio.o: audio.c ../include/audio.h $(CC) $(CFLAGS) -o audio.o -c audio.c sound.o: sound.c ../include/sound.h $(CC) $(CFLAGS) -o sound.o -c sound.c music.o: music.c ../include/music.h $(CC) $(CFLAGS) -o music.o -c music.c gun.o: gun.c ../include/gun.h $(CC) $(CFLAGS) -o gun.o -c gun.c item.o: item.c ../include/item.h $(CC) $(CFLAGS) -o item.o -c item.c screen_mainMenu.o: screen_mainMenu.c ../include/screen_mainMenu.h $(CC) $(CFLAGS) -o screen_mainMenu.o -c screen_mainMenu.c screen_analyze.o: screen_analyze.c ../include/screen_analyze.h $(CC) $(CFLAGS) -o screen_analyze.o -c screen_analyze.c screen_setting.o: screen_setting.c ../include/screen_setting.h $(CC) $(CFLAGS) -o screen_setting.o -c screen_setting.c screen_gameType.o: screen_gameType.c ../include/screen_gameType.h $(CC) $(CFLAGS) -o screen_gameType.o -c screen_gameType.c screen_choiceArena.o: screen_choiceArena.c ../include/screen_choiceArena.h $(CC) $(CFLAGS) -o screen_choiceArena.o -c screen_choiceArena.c screen_credits.o: screen_credits.c ../include/screen_credits.h $(CC) $(CFLAGS) -o screen_credits.o -c screen_credits.c widget_label.o: widget_label.c ../include/widget_label.h $(CC) $(CFLAGS) -o widget_label.o -c widget_label.c widget_button.o: widget_button.c ../include/widget_button.h $(CC) $(CFLAGS) -o widget_button.o -c widget_button.c widget_buttonimage.o: widget_buttonimage.c ../include/widget_buttonimage.h $(CC) $(CFLAGS) -o widget_buttonimage.o -c widget_buttonimage.c widget_textfield.o: widget_textfield.c ../include/widget_textfield.h $(CC) $(CFLAGS) -o widget_textfield.o -c widget_textfield.c widget_check.o: widget_check.c ../include/widget_check.h $(CC) $(CFLAGS) -o widget_check.o -c widget_check.c widget_image.o: widget_image.c ../include/widget_image.h $(CC) $(CFLAGS) -o widget_image.o -c widget_image.c teleport.o: teleport.c ../include/teleport.h $(CC) $(CFLAGS) -o teleport.o -c teleport.c pipe.o: pipe.c ../include/pipe.h $(CC) $(CFLAGS) -o pipe.o -c pipe.c homeDirector.o: homeDirector.c ../include/homeDirector.h $(CC) $(CFLAGS) -o homeDirector.o -c homeDirector.c screen_table.o: screen_table.c ../include/screen_table.h $(CC) $(CFLAGS) -o screen_table.o -c screen_table.c clean: rm -rf *.o *.c~ ../include/*.h~ Makefile~ tuxanci-ng