#ifndef SCREEN_WORLD_H #define SCREEN_WORLD_H #include "main.h" #include "myTimer.h" #include "tux.h" #include "arena.h" #define TIMER_END_ARENA 5000 #define WORLD_COUNT_ROUND_UNLIMITED -1 #define LAG_SERVER_UNKNOWN -1 extern bool_t isScreenWorldInicialized(); extern void initWorld(); extern void setWorldArena(int id); extern void setLagServer(my_time_t lag); extern void countRoundInc(); extern void setWorldEnd(); extern void setMaxCountRound(int n); extern void tuxControl(tux_t *p); extern void drawWorld(); extern void eventWorld(); extern void startArena(); extern void stopArena(); extern void quitWorld(); #endif