#ifndef SCREEN_WORLD_H #define SCREEN_WORLD_H #include "main.h" #include "tux.h" #include "arena.h" #define TIMER_END_ARENA 5000 extern bool_t isScreenWorldInicialized(); extern void initWorld(); extern arena_t* getWorldArena(); extern void setWorldArena(int id); extern void countRoundInc(); extern void setMaxCountRound(int n); extern int conflictSpace(int x1,int y1,int w1,int h1,int x2,int y2,int w2,int h2); extern int isFreeSpace(int x, int y, int w, int h); extern void findFreeSpace(int *x, int *y, int w, int h); extern void tuxControl(tux_t *p); extern void drawWorld(); extern void eventWorld(); extern void startArena(); extern void stopArena(); extern void quitWorld(); #endif