#ifndef ARENA_H #define ARENA_H #include "main.h" #ifndef BUBLIC_SERVER #include "interface.h" #endif #include "list.h" typedef struct arena_struct { #ifndef BUBLIC_SERVER char music[STR_SIZE]; SDL_Surface *background; #endif list_t *listTux; list_t *listShot; list_t *listWall; list_t *listItem; list_t *listTeleport; list_t *listPipe; } arena_t; extern arena_t* newArena(); extern void destroyArena(arena_t *p); #endif