From 6d62601ac17c8681f29fc37815fd0fb2b35b0c35 Mon Sep 17 00:00:00 2001 From: xHire Date: Mon, 27 Oct 2008 22:58:30 +0100 Subject: Cleaned code (K&R and one warning) of layer.c Translated comments in layer.c --- src/client/layer.c | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/src/client/layer.c b/src/client/layer.c index a4e3c48..c1ca8db 100644 --- a/src/client/layer.c +++ b/src/client/layer.c @@ -22,7 +22,7 @@ bool_t isLayerInicialized() } /* - * Inicializuje globalny zoznam vsrtiev + * Initializes global list of the layers */ void initLayer() { @@ -44,7 +44,7 @@ addLayer(image_t * img, int x, int y, int px, int py, int w, int h, int player) { layer_t *new; layer_t *actual; - int i, j; + int i; assert(img != NULL); @@ -58,29 +58,30 @@ addLayer(image_t * img, int x, int y, int px, int py, int w, int h, int player) new->layer = player; new->image = img; - //first, we check if we should insert our image at the begining of the queue + // first, we check if we should insert our image at the begining of the queue if (listLayer->count == 0) { addList(listLayer, new); return; }; - if (((layer_t *)listLayer->list[0])->layer > new->layer) { + if (((layer_t *) listLayer->list[0])->layer > new->layer) { insList(listLayer, 0, new); return; }; - //here we are sure, that we want to insert it somewhere else than the begining - for (i = 0; i < listLayer->count; i ++) { + // here we are sure, that we want to insert it somewhere else than the begining + for (i = 0; i < listLayer->count; i++) { actual = getList(listLayer, i); - //if we are at the same layer, we apply insert sort in (y+h) + // if we are at the same layer, we apply insert sort in (y+h) while ((actual->layer == new->layer)) { if ((new->y + new->h) < (actual->y + actual->h)) { insList(listLayer, i, new); return; }; - i ++; - if (i >= listLayer->count) break; + i++; + if (i >= listLayer->count) + break; actual = getList(listLayer, i); if (actual->layer > new->layer) { @@ -88,9 +89,10 @@ addLayer(image_t * img, int x, int y, int px, int py, int w, int h, int player) return; }; }; - if (i >= listLayer->count) break; + if (i >= listLayer->count) + break; - //we check if we are on layer, that is not present yet + // we check if we are on layer, that is not present yet if (actual->layer > new->layer) { insList(listLayer, i, new); return; @@ -100,9 +102,8 @@ addLayer(image_t * img, int x, int y, int px, int py, int w, int h, int player) } /* - * Vykresli vsetky polozky na obrazovku - * poukadane podla vrstvy a suradnice Y+H - * po dokresleni sa zoznam uvolni. + * Draws all items onto the screen according to the layer and coordinate Y+H + * After drawing frees the list */ void drawLayer() { @@ -112,8 +113,7 @@ void drawLayer() for (i = 0; i < listLayer->count; i++) { this = (layer_t *) listLayer->list[i]; - drawImage(this->image, - this->x, this->y, this->px, this->py, this->w, this->h); + drawImage(this->image, this->x, this->y, this->px, this->py, this->w, this->h); } //printf("listLayer->count = %d\n", listLayer->count); @@ -217,7 +217,7 @@ void flushLayer() } /* - * Odstrani zoznam vrtsiev z pamete. + * Delete list of layers from memory */ void quitLayer() { -- cgit v1.2.3