From 7a41e2f1d440f521660a251125cd064490164f60 Mon Sep 17 00:00:00 2001 From: oroborus Date: Tue, 1 Jul 2008 20:46:04 +0000 Subject: - oprava chyby, ked mal tux bonus neviditelnost server aj tak odosielal vsetkym clientom spravu o jeho pohybe ( upravou clienta by sa z toho dalo vycitat kde sa nachadza ) - oprava chyby, v sietovej hre sa client zrutil vzdy ked dostal spravu o stielani z lassera. - oprava chyby, pri vybuch bombballu, program pristupoval do uvolnenej pamate - v protokole musi client checknut aj prikaz "init" - do stataus ptibudla polozka "name: [name]" nastavuje sa v server.conf ako "NAME [name]" ak nie je tak sa pouzije "noname" - z server.c boli odstraneny kod #ifdef SUPPORT_NET_SDL_UDP ... #endif git-svn-id: http://opensvn.csie.org/tuxanci_ng@82 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/screen/screen_world.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/screen') diff --git a/src/screen/screen_world.c b/src/screen/screen_world.c index 3c656f5..c758e06 100644 --- a/src/screen/screen_world.c +++ b/src/screen/screen_world.c @@ -126,6 +126,7 @@ void prepareArena() tux_t *tux; //printf("getSettingAI = %s\n", getSettingAI()); + arena = NULL; switch( getNetTypeGame() ) { -- cgit v1.2.3