From 1a592767c6e34bdeb7f30fa063b5e24c57d45894 Mon Sep 17 00:00:00 2001 From: oroborus Date: Sat, 2 Aug 2008 14:12:48 +0000 Subject: - gameserver podporuje clientov z IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP - client sa moze pripojit na gameserver, ktory podporuje IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP ( nie, nie je to samozrejmost :) ) - client ma parametre --tcp , --udp ( ak sa neuvedie, implicitne sa berie --udp ) - btw. ladit, ladit, ladit git-svn-id: http://opensvn.csie.org/tuxanci_ng@187 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/net/tcp.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/net') diff --git a/src/net/tcp.c b/src/net/tcp.c index 2df17b9..1c3f6c0 100755 --- a/src/net/tcp.c +++ b/src/net/tcp.c @@ -260,6 +260,7 @@ int disableNagle(sock_tcp_t *p) (char *) &flag, /* the cast is historical cruft */ sizeof(int)); /* length of option value */ +#if 0 if( result < 0 ) { printf("disabled nagle error\n"); @@ -268,6 +269,7 @@ int disableNagle(sock_tcp_t *p) { printf("disabled nagle OK\n"); } +#endif return result; } -- cgit v1.2.3