From 20ecf36f401adad01cc5ff67e411c596a8b523d5 Mon Sep 17 00:00:00 2001 From: oroborus Date: Sat, 22 Mar 2008 22:13:43 +0000 Subject: - oprava chyby, client ktory checkuje status moze zhodit server - oprava chyby s minami, v sietovom multiplayeri - server si kontroluje cas kedy naposledy komunikval s clientom po kazdom prijati datagramu, nie iba po kazdom datagrame s pingom - bod sa pripocitava aj tuxovy, ktory dal do areny minu a vybuch s miny odpalenej strielov zabyje niekho ineho ako je on - drobne upravy v kode git-svn-id: http://opensvn.csie.org/tuxanci_ng@32 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/interface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/interface.c') diff --git a/src/interface.c b/src/interface.c index 8e07c32..2353bed 100755 --- a/src/interface.c +++ b/src/interface.c @@ -65,7 +65,7 @@ int initSDL() SDL_WM_SetCaption(WINDOW_TITLE, NULL); //SDL_ShowCursor(0); - //SDL_EnableKeyRepeat(1,1); + SDL_EnableKeyRepeat(1,1); timer = SDL_AddTimer(INTERVAL, TimerCallback, NULL); srand((unsigned)time(NULL)); -- cgit v1.2.3