From 90ae917c55829d889c7212b0b4d26e4ff6135122 Mon Sep 17 00:00:00 2001 From: Connor Thomson Date: Thu, 10 Sep 2026 19:36:40 -0700 Subject: Make .clear_color in color_target in ta_gpu_end_frame() in gpu.c use ta_color_black --- src/gpu.c | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) (limited to 'src/gpu.c') diff --git a/src/gpu.c b/src/gpu.c index c7b7aa0..7f667a0 100644 --- a/src/gpu.c +++ b/src/gpu.c @@ -167,21 +167,16 @@ void ta_gpu_end_frame(void) { ta_gpu_upload_text(ta_gpu_command_buffer); ta_screen_upload(ta_gpu_command_buffer); - float red = 0.0f; - float green = 0.0f; - float blue = 0.0f; - float alpha = 1.0f; - SDL_GPUColorTargetInfo color_target = { .texture = ta_gpu_msaa_texture, .load_op = SDL_GPU_LOADOP_CLEAR, .store_op = SDL_GPU_STOREOP_RESOLVE, .resolve_texture = ta_gpu_swapchain_texture, .clear_color = { - red, - green, - blue, - alpha + ta_color_black.red, + ta_color_black.green, + ta_color_black.blue, + ta_color_black.alpha }, }; -- cgit v1.2.3