From 1a592767c6e34bdeb7f30fa063b5e24c57d45894 Mon Sep 17 00:00:00 2001 From: oroborus Date: Sat, 2 Aug 2008 14:12:48 +0000 Subject: - gameserver podporuje clientov z IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP - client sa moze pripojit na gameserver, ktory podporuje IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP ( nie, nie je to samozrejmost :) ) - client ma parametre --tcp , --udp ( ak sa neuvedie, implicitne sa berie --udp ) - btw. ladit, ladit, ladit git-svn-id: http://opensvn.csie.org/tuxanci_ng@187 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/base/udp_server.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/base/udp_server.h') diff --git a/src/base/udp_server.h b/src/base/udp_server.h index 58bb018..576e63d 100644 --- a/src/base/udp_server.h +++ b/src/base/udp_server.h @@ -8,8 +8,9 @@ extern client_t* newUdpClient(sock_udp_t *sock_udp); extern void destroyUdpClient(client_t *p); -extern int initUdpServer(char *ip, int port, int proto); -extern void eventUdpServer(); +extern int initUdpServer(char *ip4, int port4, char *ip6, int port6); +extern void setServerUdpSelect(); +extern int selectServerUdpSocket(); extern void quitUdpServer(); #endif -- cgit v1.2.3