From 1a592767c6e34bdeb7f30fa063b5e24c57d45894 Mon Sep 17 00:00:00 2001 From: oroborus Date: Sat, 2 Aug 2008 14:12:48 +0000 Subject: - gameserver podporuje clientov z IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP - client sa moze pripojit na gameserver, ktory podporuje IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP ( nie, nie je to samozrejmost :) ) - client ma parametre --tcp , --udp ( ak sa neuvedie, implicitne sa berie --udp ) - btw. ladit, ladit, ladit git-svn-id: http://opensvn.csie.org/tuxanci_ng@187 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/base/serverSelect.h | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 src/base/serverSelect.h (limited to 'src/base/serverSelect.h') diff --git a/src/base/serverSelect.h b/src/base/serverSelect.h new file mode 100644 index 0000000..332a4da --- /dev/null +++ b/src/base/serverSelect.h @@ -0,0 +1,11 @@ + +#ifndef SERVER_SELECT + +#define SERVER_SELECT + +extern void restartSelect(); +extern void addSockToSelect(int sock); +extern int actionSelect(); +extern int isChangeSockInSelect(int sock); + +#endif -- cgit v1.2.3