From 39f3432e4e1e8a2b6c3234df6b90d35e03548b48 Mon Sep 17 00:00:00 2001 From: xHire Date: Sat, 25 Oct 2008 19:33:37 +0200 Subject: Changed default port to 6800 Corrected wrong version in server config file Added missing arena (BAIACO8B) into server list --- src/base/net_multiplayer.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'src/base/net_multiplayer.c') diff --git a/src/base/net_multiplayer.c b/src/base/net_multiplayer.c index d967413..f59b3b2 100644 --- a/src/base/net_multiplayer.c +++ b/src/base/net_multiplayer.c @@ -54,16 +54,14 @@ int initNetMuliplayer(int type, char *ip, int port, int proto) switch (proto) { case PROTO_UDPv4: if (initServer(ip, port, NULL, 0) != 1) { - fprintf(stderr, - _("Unable to inicialize network game as server!\n")); + fprintf(stderr, _("Unable to inicialize network game as server!\n")); netGameType = NET_GAME_TYPE_NONE; return -1; } break; case PROTO_UDPv6: if (initServer(NULL, 0, ip, port) != 1) { - fprintf(stderr, - _("Unable to inicialize network game as server!\n")); + fprintf(stderr, _("Unable to inicialize network game as server!\n")); netGameType = NET_GAME_TYPE_NONE; return -1; } @@ -74,8 +72,7 @@ int initNetMuliplayer(int type, char *ip, int port, int proto) #ifndef PUBLIC_SERVER case NET_GAME_TYPE_CLIENT: if (initClient(ip, port, proto) != 0) { - fprintf(stderr, - _("Unable to inicialize network game as client!\n")); + fprintf(stderr, _("Unable to inicialize network game as client!\n")); netGameType = NET_GAME_TYPE_NONE; return -1; } -- cgit v1.2.3