From 1a592767c6e34bdeb7f30fa063b5e24c57d45894 Mon Sep 17 00:00:00 2001 From: oroborus Date: Sat, 2 Aug 2008 14:12:48 +0000 Subject: - gameserver podporuje clientov z IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP - client sa moze pripojit na gameserver, ktory podporuje IPv4-UDP IPv4-TCP IPv6-UDP IPv6-TCP ( nie, nie je to samozrejmost :) ) - client ma parametre --tcp , --udp ( ak sa neuvedie, implicitne sa berie --udp ) - btw. ladit, ladit, ladit git-svn-id: http://opensvn.csie.org/tuxanci_ng@187 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/base/main.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/base/main.c') diff --git a/src/base/main.c b/src/base/main.c index 46f68ad..6221dd8 100644 --- a/src/base/main.c +++ b/src/base/main.c @@ -123,6 +123,10 @@ int WINAPI WinMain( int main(int argc, char *argv[]) #endif { +#ifndef __WIN32__ + signal(SIGPIPE, SIG_IGN); +#endif + srand( (unsigned) time(NULL) ); #ifndef __WIN32__ -- cgit v1.2.3